Difference between revisions of "Week Eleven lecture notes (MGDP2050)"

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=== User research ===
 
=== User research ===
  
[[User research]] is research relating to [[user experience]] and [[Users (computing)|users]].
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[[User research]] is research relating to [[user experience]] and [[User (computing)|users]].
  
 
=== User personas ===
 
=== User personas ===

Revision as of 11:22, 19 April 2016

Lecture notes for Week Eleven (MGDP2050).

CSS3

Important CSS3 features include:

See CSS3.

Validation

See:

Advanced topics:

  • JSLint - for JavaScript validation

Cross-browser compatibility

See Cross-browser.

Web usability

Web usability is the ease of use of a website.

It relates to the broader concept of usability.

User experience

User experience is the study of the behaviors, attitudes, and emotions that people experience about using a particular product, system or service.

From the course description:

The learner will examine user experience by conducting user research, developing user personas and evaluating scenarios.

User research

User research is research relating to user experience and users.

User personas

User personas are fictional characters created to represent the different user types that might use a site, brand, or product in a similar way.

User scenarios

In computing, a scenario is a narrative of foreseeable interactions of user roles (sometimes known actors) and a technical system, for example a website.

Use cases

A use case is a list of steps, typically defining interactions between a role (sometimes called an actor) and a system, to achieve a goal.

The actor can be a human, an external system, or time.

Use cases are used in software engineering and systems engineering.