Difference between revisions of "Animation"
Karl Jones (Talk | contribs) (→See also) |
Karl Jones (Talk | contribs) (→See also) |
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* [[Computer animation]] | * [[Computer animation]] | ||
| + | * [[Computer graphics]] | ||
| + | * [[Java applet]] | ||
| + | * [[JavaScript]] | ||
* [[Traditional animation]] | * [[Traditional animation]] | ||
* [[Web design]] | * [[Web design]] | ||
| + | * [[WebGL]] | ||
== External links == | == External links == | ||
* [https://en.wikipedia.org/wiki/Animation Animation] @ Wikipedia | * [https://en.wikipedia.org/wiki/Animation Animation] @ Wikipedia | ||
Revision as of 05:49, 9 February 2016
Animation is the process of making the illusion of motion and change by means of the rapid display of a sequence of static images that minimally differ from each other.
Description
The illusion -- as in motion pictures in general -- is thought to rely on the phi phenomenon.
Animators are artists who specialize in the creation of animation.
Animation can be recorded with either analogue media, such as a flip book, motion picture film, video tape, or on digital media, including formats such as animated GIF, Flash animation or digital video.
To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.
Animation creation methods
Animation creation methods include:
- The traditional animation creation method
- Methods involving stop motion animation of two and three-dimensional objects, such as paper cutouts, puppets and clay figures
Frame rates
Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second.
See also
External links
- Animation @ Wikipedia