Dark Age of Camelot (Karl Jones)

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This article contains my game notes for Dark Age of Camelot.

Server and Realm

Server: Geheris

Realm: Hibernia

Classes

Tank classes

Armsman class

The Armsman is a member of the Defenders of Albion. They are heavily armed fighters, can use almost all melee weapons and wear the heaviest plate armor. They are distinguished by high defensive and offensive qualities. The Armsman has the highest hit points in Albion and absorbs much of the melee damage due to their armor. If they have a shield and specialize in it, they can build a nearly impenetrable defensive wall. On the other hand, if they specialize in pole arms or two-handed weapons, they do incredible damage to their enemies.

Champion class

Champions are a fusion between a Caster and a Fighter. They have offensive capabilities, but they are enhanced through their powerful debuff spells. Champions instantly fling debuffs upon their enemies, which greatly hinder the enemy's ability to fight at his best level. This ultimately gives the Champion the upper hand in many situations.

They have defensive abilities including evasion and protection skills. Their Scale armor helps protect them from any further damage that is dealt from enemy swings. Though their debuffs are the highlight of the Valor spell line, Champions also have a self-only buff, snare spell, and instant direct damage shout.

Hero class

Heroes are the basic fighting class of the Hibernian realm. They have the ability to train in all of the weapons available in the realm. They also have access to every type of Hibernian armor. Heroes can tap into the beast within themselves and morph into a large, intimidating stag, which gives a short burst of health.

No magic is available to the Hero, for he is purely a melee character, but he does have some training in protection and evasion skills. Heroes are sought after for their expertise in weaponry and killing.

See also

External links