Client (computing)

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Revision as of 06:03, 19 May 2015 by Karl Jones (Talk | contribs) (not system, just computer)

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A client is a piece of computer hardware or software that accesses a service made available by a server.

The server is often (but not always) on another computer, in which case the client accesses the service by way of a network.

The term applies to programs or devices that are part of a client–server model.

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