Game design document

From Wiki @ Karl Jones dot com
Revision as of 09:07, 6 September 2016 by Karl Jones (Talk | contribs) (Created page with "A '''game design document''' (often abbreviated '''GDD''') is a highly descriptive software design description of the design for a video game. == Description == A GD...")

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

A game design document (often abbreviated GDD) is a highly descriptive software design description of the design for a video game.

Description

A GDD is created and edited by the development team and it is primarily used in the video game industry to organize efforts within a development team.

The document is created by the development team as result of collaboration between their designers, artists and programmers as a guiding vision which is used throughout the game development process.

When a game is commissioned by a game publisher to the development team, the document must be created by the development team and it is often attached to the agreement between publisher and developer; the developer has to adhere to the GDD during game development process.

See also

External links