Difference between revisions of "Computer graphics"

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* [[Sprite graphics]]
 
* [[Sprite graphics]]
 
* [[Vector graphics]]
 
* [[Vector graphics]]
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* [[3D modeling]]
 
* [[Shaders]]
 
* [[Shaders]]
 
* [[GPU design]]
 
* [[GPU design]]

Revision as of 11:38, 15 September 2015

Computer graphics (computer-generated imagery, CGI.) are pictures and movies created using computers -- usually referring to image data created by a computer specifically with help from specialized graphic hardware and software.

(TO DO: expand, organize, cross-reference, illustrate.)

Description

The methodology depends heavily on the underlying sciences of geometry, optics, and physics.

Computer graphics is responsible for:

The interaction and understanding of computers and interpretation of data has been made easier because of computer graphics.

Topics

Important topics in computer graphics include:

Impact on media

Computer graphic development has had a significant impact on many types of media:

History

The phrase computer graphics was coined by researcher William Fetter of Boeing in 1960.

See Also

External Links