Difference between revisions of "First-class citizen"
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In [[programming language]] design, a '''first-class citizen''' (also object, entity, or value) in a given programming language is an entity which supports all the operations generally available to other entities. | In [[programming language]] design, a '''first-class citizen''' (also object, entity, or value) in a given programming language is an entity which supports all the operations generally available to other entities. | ||
− | These operations typically include being passed as a parameter, returned from a function, and assigned to a variable. | + | == Description == |
+ | |||
+ | These operations typically include being passed as a [[parameter]], returned from a [[function]], and assigned to a [[variable]]. | ||
+ | |||
+ | == See also == | ||
+ | |||
+ | * [[Computer program]] | ||
+ | * [[Computer programming]] | ||
+ | * [[Computer science]] | ||
+ | * [[First-class function]] | ||
+ | * [[Function_(mathematics)]] | ||
+ | * [[Programming language]] | ||
+ | * [[Subroutine]] | ||
== External links == | == External links == | ||
* [https://en.wikipedia.org/wiki/First-class_citizen First-class citizen] @ Wikipedia | * [https://en.wikipedia.org/wiki/First-class_citizen First-class citizen] @ Wikipedia |
Revision as of 05:32, 3 September 2015
In programming language design, a first-class citizen (also object, entity, or value) in a given programming language is an entity which supports all the operations generally available to other entities.
Description
These operations typically include being passed as a parameter, returned from a function, and assigned to a variable.
See also
- Computer program
- Computer programming
- Computer science
- First-class function
- Function_(mathematics)
- Programming language
- Subroutine
External links
- First-class citizen @ Wikipedia