Difference between revisions of "Callback (computer programming)"

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* [[Implicit invocation]]
 
* [[Implicit invocation]]
 
* [[Inversion of control]]
 
* [[Inversion of control]]
* [[libsigc++, a callback library for C++]]
 
 
* [[Parameter (computer programming)]]
 
* [[Parameter (computer programming)]]
 
* [[Signals and slots]]
 
* [[Signals and slots]]
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* [https://en.wikipedia.org/wiki/Callback_(computer_programming) Callback (computer programming] @ Wikipedia
 
* [https://en.wikipedia.org/wiki/Callback_(computer_programming) Callback (computer programming] @ Wikipedia
 
* [http://callbackhell.com/ Callback Hell]
 
* [http://callbackhell.com/ Callback Hell]
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* [http://www.commitstrip.com/en/2017/05/22/a-story-about-callbacks/ A Story About Callbacks] @ commitstrip.com
  
 
[[Category:Computer programming]]
 
[[Category:Computer programming]]

Latest revision as of 14:18, 13 July 2017

In computer programming, a callback is a piece of executable code that is passed as an argument to other code, which is expected to call back (execute) the argument at some convenient time.

Description

The invocation may be immediate as in a synchronous callback, or it might happen at a later time as in an asynchronous callback.

In all cases, the intention is to specify a function or subroutine as an entity that is, depending on the language, more or less similar to a variable.

Programming languages support callbacks in different ways, often implementing them with subroutines, lambda expressions, blocks, or function pointers.

See also

External links