Difference between revisions of "Programming paradigm"

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* [[Programming language]]
 
* [[Programming language]]
 
* [[Programming language theory]]
 
* [[Programming language theory]]
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* [[Rosetta Code]]
 
* [[Structured programming]]
 
* [[Structured programming]]
 
* [[Syllabus versus curriculum]]
 
* [[Syllabus versus curriculum]]

Latest revision as of 09:12, 30 September 2016

A programming paradigm is a fundamental style of computer programming, serving as a way of building the structure and elements of computer programs.

Description

Capabilities and styles of various programming languages are defined by their supported programming paradigms.

Some programming languages are designed to follow only one paradigm, while others support multiple paradigms.

Programming paradigms that are often distinguished include:

Using different paradigms

With different paradigms, programs can be seen and built in different ways.

For example:

Analogy: syllabus versus curriculum

Two principles from education -- the syllabus, and the curriculum -- offer a useful analogy.

Declarative programming is to syllabus

As imperative programming is to curriculum

See Syllabus versus curriculum.

See also

External links