Difference between revisions of "Debugging patterns"

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Revision as of 13:47, 20 September 2016

In software engineering, a debugging pattern is a software design pattern which rectifies or corrects a bug within a software system.

It is a solution to a recurring problem that is related to a particular bug or type of bug in a specific context.

A bug pattern is a particular type of pattern.

Description

Some examples of debugging patterns include:

  • Eliminate Noise Bug Pattern - Isolate and expose a particular bug by eliminating all other noise in the system. This enables you to concentrate on finding the real issue.
  • Recurring Bug Pattern - Expose a bug via a unit test. Run that unit test as part of a standard build from that moment on. This ensure that the bug will not recur.
  • Time Specific Bug Pattern - Expose the bug by writing a continuous test that runs continuously and fails when an expected error occurs. This is useful for transient bugs.

See also

External links