Difference between revisions of "Symbol (programming)"
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− | In [[computer programming]], a '''symbol''' is a primitive [[ | + | In [[computer programming]], a '''symbol''' is a primitive [[data type]] whose [[Instance (computer science)|instances]] have a unique human-readable form. |
== Description == | == Description == | ||
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== See also == | == See also == | ||
− | * [[ | + | * [[Data type]] |
== External links == | == External links == |
Revision as of 14:21, 16 September 2016
In computer programming, a symbol is a primitive data type whose instances have a unique human-readable form.
Description
Symbols can be used as identifiers.
In some programming languages, they are called atoms.
In the most trivial implementation, they are essentially named integers (e.g. the enumerated type in C).
See also
External links
- Symbol (programming) @ Wikipedia.org