Difference between revisions of "Low-complexity art"

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Latest revision as of 10:38, 16 September 2016

Low-complexity art, first described by Jürgen Schmidhuber in 1997 and now established as a seminal topic within the larger field of computer science, is art that can be described by a short computer program (that is, a computer program of small Kolmogorov complexity).

See also

External links