Difference between revisions of "Conway's Game of Life"
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* [[Game]] | * [[Game]] | ||
* [[Game theory]] | * [[Game theory]] | ||
+ | * [[Glider (Conway's Life)]] | ||
* [[Guido van Rossum]] | * [[Guido van Rossum]] | ||
+ | * [[Langton's ant]] | ||
* [[Mathematics]] | * [[Mathematics]] | ||
* [[Poietic Generator]] | * [[Poietic Generator]] |
Latest revision as of 13:32, 6 September 2016
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.
Contents
Description
The "game" is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input.
One interacts with the Game of Life by creating an initial configuration and observing how it evolves or, for advanced players, by creating patterns with particular properties.
People influenced by Conway's Game of Life
See also
- Artificial life
- Automaton
- Brian's Brain
- Cellular automaton
- Combinatorial game theory
- Game
- Game theory
- Glider (Conway's Life)
- Guido van Rossum
- Langton's ant
- Mathematics
- Poietic Generator
- Rule 110
External Links
- Conway's Game of Life @ Wikipedia
- The Game of Three Dimensional Life @ cse.sc.edu
- Conway's Game Of Life... Now in 3D! by Samuel Levy
- Via Game of Life in 3D @ Boing Boing