Difference between revisions of "State (computer science)"

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* [[Computer science]]
 
* [[Computer science]]
 
* [[Event-driven architecture]]
 
* [[Event-driven architecture]]
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* [[Functional programming]] -  a programming paradigm that treats computation as the evaluation of mathematical functions and avoids changing-state and [[Immutable object|mutable data]].
 
* [[Input/output]]
 
* [[Input/output]]
 
* [[Input (computing)]]
 
* [[Input (computing)]]

Revision as of 15:15, 22 August 2016

In computer science and automata theory, the state of a digital logic circuit or computer program is a technical term for all the stored information, at a given instant in time, to which the circuit or program has access.

Description

The output of a digital circuit or computer program at any time is completely determined by its current inputs and its state.

External links