Difference between revisions of "Artificial life"

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'''Artificial life''' (often abbreviated '''ALife''' or '''A-Life''') is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry.
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'''Artificial life''' (often abbreviated '''ALife''' or '''A-Life''') is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of [[simulations]] with [[Computer model|computer models]], [[robotics]], and [[biochemistry]].
  
 
== Description ==
 
== Description ==

Latest revision as of 10:25, 8 May 2016

Artificial life (often abbreviated ALife or A-Life) is a field of study wherein researchers examine systems related to natural life, its processes, and its evolution, through the use of simulations with computer models, robotics, and biochemistry.

Description

There are three main kinds of alife, named for their approaches:

  • Soft, from software
  • Hard, from hardware
  • Wet, from biochemistry

Artificial life researchers study traditional biology by trying to recreate aspects of biological phenomena.

Christopher Langton

The discipline was named by Christopher Langton, an American computer scientist, in 1986.

Langton made numerous contributions to the field of artificial life, both in terms of simulation and computational models of given problems and to philosophical issues.

See also

External links