Difference between revisions of "Big ball of mud"
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Latest revision as of 09:51, 27 April 2016
A big ball of mud is a software system that lacks a perceivable software architecture.
Description
Although undesirable from a software engineering point of view, such systems are common in practice due to business pressures, developer turnover, and software entropy.
They are a type of design anti-pattern.
Joel Moses has been credited with coining the phrase in the 1970s.
See also
External links
- Big ball of mud @ Wikipedia