Difference between revisions of "User experience"

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* [[A/B testing]]
 
* [[A/B testing]]
 
* [[Human factors]]
 
* [[Human factors]]
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* [[Scenario (computing)]]
 
* [[Usability]]
 
* [[Usability]]
 
* [[User (computing)]]
 
* [[User (computing)]]
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[[Category:User experience]]
 
[[Category:User experience]]
 
[[Category:Web design and development]]
 
[[Category:Web design and development]]
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[[Category:Web accessibility]]
 
[[Category:Web usability]]
 
[[Category:Web usability]]

Revision as of 10:25, 19 April 2016

User Experience (UX) involves a person's behaviors, attitudes, and emotions about using a particular product, system or service.

Description

User experience includes the practical, experiential, affective, meaningful and valuable aspects of human–computer interaction and product ownership.

Additionally, it includes a person’s perceptions of system aspects such as utility, ease of use and efficiency.

Subjective

User experience may be considered subjective in nature to the degree that it is about individual perception and thought with respect to the system.

Dynamic

User experience is dynamic as it is constantly modified over time due to changing usage circumstances and changes to individual systems as well as the wider usage context in which they can be found.

See Also

External Links