Difference between revisions of "Procedural generation"
From Wiki @ Karl Jones dot com
Karl Jones (Talk | contribs) (Procedural Content Generation Wiki) |
(No difference)
|
Revision as of 11:38, 5 June 2015
In computer graphics, procedural generation is generating content algorithmically rather than manually. In video games this means graphic content for a game can be created by the host computer, instead of pre-rendered artwork being included with the game package.
External links
- Procedural generation @ Wikipedia
- Home page @ Procedural Content Generation Wiki
- Algorithms for Procedural Content Generation @ Procedural Content Generation Wiki