Difference between revisions of "Automata theory"

From Wiki @ Karl Jones dot com
Jump to: navigation, search
(See also)
Line 40: Line 40:
 
* [[Computational problem]]
 
* [[Computational problem]]
 
* [[Computer science]]
 
* [[Computer science]]
 +
* [[Finite-state machine]]
 
* [[State (computer science)]]
 
* [[State (computer science)]]
 
* [[Theory of computation]]
 
* [[Theory of computation]]

Revision as of 05:59, 3 March 2016

Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them.

Description

It is a theory in theoretical computer science, under discrete mathematics.

Automata comes from the Greek word αὐτόματα meaning "self-acting".

The finite state machine is a well-known variety of automaton.

  • This automaton consists of states, and transitions.
  • As the automaton sees a symbol of input, it makes a transition (or jump) to another state, according to its transition function
    • Which takes the current state and the recent symbol as its inputs.

Automata theory is also closely related to formal language theory.

An automaton is a finite representation of a formal language that may be an infinite set.

Automata are often classified by the class of formal languages they are able to recognize.

Fields

Automata play a major role in:

See also

External links