Difference between revisions of "Game theory"
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* [[Branching factor]] | * [[Branching factor]] | ||
* [[Calculation]] | * [[Calculation]] | ||
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* [[Computer science]] | * [[Computer science]] | ||
* [[Decision science]] | * [[Decision science]] | ||
* [[Game]] | * [[Game]] | ||
+ | * [[Information]] | ||
* [[Logic]] | * [[Logic]] | ||
* [[Mathematics]] | * [[Mathematics]] | ||
* [[Mathematical model]] | * [[Mathematical model]] | ||
+ | * [[Perfect information (game theory)]] | ||
* [[Risk]] | * [[Risk]] | ||
* [[Uncertainty]] | * [[Uncertainty]] |
Revision as of 04:41, 18 February 2016
Game theory is the study of strategic decision making.
Description
Specifically, game theory is "the study of mathematical models of conflict and cooperation between intelligent rational decision-makers."
An alternative term suggested "as a more descriptive name for the discipline" is interactive decision theory.
Game theory is mainly used in:
- Economics
- Political science
- Psychology
A well as:
The subject first addressed zero-sum games, such that one person's gains exactly equal net losses of the other participant or participants.
Today, however, game theory applies to a wide range of behavioral relations, and has developed into an umbrella term for the logical side of decision science, including both humans and non-humans (e.g. computers, animals).
See also
- Agent-based model
- Branching factor
- Calculation
- Combinatorial game theory
- Computer science
- Decision science
- Game
- Information
- Logic
- Mathematics
- Mathematical model
- Perfect information (game theory)
- Risk
- Uncertainty
- Zugzwang
External Links
- Game theory @ Wikipedia