Difference between revisions of "Usability"
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Revision as of 14:29, 1 September 2015
Usability is the ease of use and learnability of a human-made object.
Contents
Description
The object of use can be a software application, website, book, tool, machine, process, or anything a human interacts with.
Usability study
A usability study may be conducted as a primary job function by a usability analyst or as a secondary job function by designers, technical writers, marketing personnel, and others.
Applications
It is widely used in consumer electronics, communication, and knowledge transfer objects (such as a cookbook, a document or online help) and mechanical objects such as a door handle or a hammer.
Measuring usability
Usability includes methods of measuring usability, such as needs analysis and the study of the principles behind an object's perceived efficiency or elegance.
In human-computer interaction and computer science
In human-computer interaction and computer science, usability studies the elegance and clarity with which the interaction with a computer program or a website is designed.
See Web accessibility, Web usability.
User satisfaction and user experience
Usability differs from user satisfaction and user experience because usability also considers usefulness.
See also
External Links
- Usability @ Wikipedia