Difference between revisions of "Graffiti Markup Language"

From Wiki @ Karl Jones dot com
Jump to: navigation, search
(Created page with "'''Graffiti Markup Language''' ('''GML''') is an XML-based file format that stores graffiti motion data. It was created by Jamie Wilkinson, Chris Sugrue,...")
 
(External links)
Line 19: Line 19:
 
* [https://en.wikipedia.org/wiki/Graffiti_Markup_Language Graffiti Markup Language] @ Wikipedia.org  
 
* [https://en.wikipedia.org/wiki/Graffiti_Markup_Language Graffiti Markup Language] @ Wikipedia.org  
  
[[Category:Arts]]
+
[[Category:Art]]
 
[[Category:Computer programming]]
 
[[Category:Computer programming]]
 
[[Category:Visual arts]]
 
[[Category:Visual arts]]

Revision as of 12:04, 3 September 2016

Graffiti Markup Language (GML) is an XML-based file format that stores graffiti motion data.

It was created by Jamie Wilkinson, Chris Sugrue, Theo Watson and Evan Roth.

Popular applications such as Graffiti Analysis, EyeWriter, and Mozilla's Firefox MarkUp implement GML.

GML is the product of collaboration between artists, hackers, and programmers, and may be used to replicate graffiti using robots.

GML won an Open Web Award in 2011.

See also

External links