Difference between revisions of "WebGL"
From Wiki @ Karl Jones dot com
Karl Jones (Talk | contribs) (→See also) |
Karl Jones (Talk | contribs) (→External links) |
||
(One intermediate revision by the same user not shown) | |||
Line 16: | Line 16: | ||
* [[Computer graphics]] | * [[Computer graphics]] | ||
* [[Digital image]] | * [[Digital image]] | ||
− | * [[ | + | * [[Java applet]] |
* [[JavaScript]] | * [[JavaScript]] | ||
* [[JavaScript API]] | * [[JavaScript API]] | ||
Line 23: | Line 23: | ||
* [https://en.wikipedia.org/wiki/WebGL WebGL] @ Wikipedia | * [https://en.wikipedia.org/wiki/WebGL WebGL] @ Wikipedia | ||
+ | |||
+ | |||
+ | [[Category:JavaScript]] | ||
+ | [[Category:Web design and development]] |
Latest revision as of 18:11, 24 April 2016
WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser without the use of plug-ins.
Description
WebGL is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas.
WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background.
WebGL programs consist of control code written in JavaScript and shader code that is executed on a computer's Graphics Processing Unit (GPU).
WebGL is designed and maintained by the non-profit Khronos Group.
See also
External links
- WebGL @ Wikipedia