Difference between revisions of "Symbol (programming)"

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In [[computer programming]], a '''symbol''' is a primitive [[datatype]] whose [[Instance (computer science)|instances]] have a unique human-readable form.
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In [[computer programming]], a '''symbol''' is a primitive [[data type]] whose [[Instance (computer science)|instances]] have a unique human-readable form.
  
 
== Description ==
 
== Description ==
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== See also ==
 
== See also ==
  
* [[Datatype]]
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* [[Data type]]
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* [[Symbol]]
  
 
== External links ==
 
== External links ==

Latest revision as of 14:21, 16 September 2016

In computer programming, a symbol is a primitive data type whose instances have a unique human-readable form.

Description

Symbols can be used as identifiers.

In some programming languages, they are called atoms.

In the most trivial implementation, they are essentially named integers (e.g. the enumerated type in C).

See also

External links