Difference between revisions of "Information hiding"

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(Created page with "In computer science, '''information hiding''' is the principle of segregation of the design decisions in a computer program that are most likely to change, thus protec...")
 
(See also)
 
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== Description ==
 
== Description ==
  
The protection involves providing a stable interface which protects the remainder of the program from the implementation (the details that are most likely to change).
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The protection involves providing a stable [[Interface (computer science)|interface]] which protects the remainder of the program from the implementation (the details that are most likely to change).
  
Written another way, information hiding is the ability to prevent certain aspects of a class or software component from being accessible to its clients, using either programming language features (like private variables) or an explicit exporting policy.
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Written another way, information hiding is the ability to prevent certain aspects of a [[Class (computer science)|class]] or [[software component]] from being accessible to its [[Client (computing)|clients]], using either [[programming language]] features (like private variables) or an explicit exporting policy.
  
 
== See also ==
 
== See also ==
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* [[Compartmentalization (information security)]]
 
* [[Compartmentalization (information security)]]
 
* [[Implementation inheritance]]
 
* [[Implementation inheritance]]
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* [[Interface (computer science)]]
 
* [[Inheritance semantics]]
 
* [[Inheritance semantics]]
 
* [[Law of Demeter]]
 
* [[Law of Demeter]]
 
* [[Modularity (programming)]]
 
* [[Modularity (programming)]]
 
* [[Opaque data type]]
 
* [[Opaque data type]]
* [[Scope (programming)]]
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* [[Scope (computer science)]]
 
* [[Separation of concerns]]
 
* [[Separation of concerns]]
 
* [[Transparency (human–computer interaction)]]
 
* [[Transparency (human–computer interaction)]]

Latest revision as of 08:25, 24 August 2016

In computer science, information hiding is the principle of segregation of the design decisions in a computer program that are most likely to change, thus protecting other parts of the program from extensive modification if the design decision is changed.

See Separation of concerns.

Description

The protection involves providing a stable interface which protects the remainder of the program from the implementation (the details that are most likely to change).

Written another way, information hiding is the ability to prevent certain aspects of a class or software component from being accessible to its clients, using either programming language features (like private variables) or an explicit exporting policy.

See also

External links