Difference between revisions of "User experience"
Karl Jones (Talk | contribs) |
Karl Jones (Talk | contribs) |
||
(9 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | '''User Experience''' ('''UX''') | + | '''User Experience''' ('''UX''') is the study of the behaviors, attitudes, and emotions that people experience about using a particular product, system or service. |
== Description == | == Description == | ||
Line 18: | Line 18: | ||
* [[A/B testing]] | * [[A/B testing]] | ||
+ | * [[Human factors]] | ||
+ | * [[Scenario (computing)]] | ||
* [[Usability]] | * [[Usability]] | ||
+ | * [[Use case]] | ||
* [[User (computing)]] | * [[User (computing)]] | ||
* [[User research]] | * [[User research]] | ||
+ | * [[Web usability]] | ||
+ | * [[Web content]] | ||
== External Links == | == External Links == | ||
* [https://en.wikipedia.org/wiki/User_experience User experience] @ Wikipedia | * [https://en.wikipedia.org/wiki/User_experience User experience] @ Wikipedia | ||
+ | * [https://lawsofux.com/ Laws of UX] | ||
+ | * [https://www.uxmatters.com/mt/archives/2015/12/ux-strategy-how-to-devise-innovative-digital-products-that-people-want.php UX Strategy: How to Devise Innovative Digital Products That People Want] by Jaime Levy | ||
+ | |||
+ | Books: | ||
+ | |||
+ | * 2015. ''UX Strategy: How to Devise Innovative Digital Products that People Want'' ISBN 978-1449372866 | ||
+ | |||
+ | [[Category:Human factors]] | ||
+ | [[Category:User experience]] | ||
+ | [[Category:Web design and development]] | ||
+ | [[Category:Web accessibility]] | ||
+ | [[Category:Web usability]] |
Latest revision as of 18:07, 17 April 2018
User Experience (UX) is the study of the behaviors, attitudes, and emotions that people experience about using a particular product, system or service.
Description
User experience includes the practical, experiential, affective, meaningful and valuable aspects of human–computer interaction and product ownership.
Additionally, it includes a person’s perceptions of system aspects such as utility, ease of use and efficiency.
Subjective
User experience may be considered subjective in nature to the degree that it is about individual perception and thought with respect to the system.
Dynamic
User experience is dynamic as it is constantly modified over time due to changing usage circumstances and changes to individual systems as well as the wider usage context in which they can be found.
See Also
- A/B testing
- Human factors
- Scenario (computing)
- Usability
- Use case
- User (computing)
- User research
- Web usability
- Web content
External Links
- User experience @ Wikipedia
- Laws of UX
- UX Strategy: How to Devise Innovative Digital Products That People Want by Jaime Levy
Books:
- 2015. UX Strategy: How to Devise Innovative Digital Products that People Want ISBN 978-1449372866