Difference between revisions of "Unreal Engine 4"
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* [https://en.wikipedia.org/wiki/Unreal_Engine Unreal Engine] @ Wikipedia | * [https://en.wikipedia.org/wiki/Unreal_Engine Unreal Engine] @ Wikipedia | ||
+ | === Documentation === | ||
+ | |||
+ | * [https://docs.unrealengine.com/latest/INT/ Latest documentation] @ docs.unrealengine.com | ||
+ | * [https://docs.unrealengine.com/latest/INT/Videos/ Latest video tutorials] @ docs.unrealengine.com | ||
[[Category:Unreal (series)]] | [[Category:Unreal (series)]] | ||
[[Category:Video games]] | [[Category:Video games]] |
Revision as of 08:09, 6 November 2016
Unreal Engine 4 is the current (2016) version of the Unreal Engine, a game engine developed by Epic Games.
Contents
Importing maps into Unreal Engine 4
Maps for older version of Unreal can be imported into Unreal Engine 4. See:
- Converting UT Maps
- HammUEr - a (currently Windows only) plugin that lets you build your levels with Valve's Hammer Source map editor (VMF), Doom3's DoomEdit (MAP/PROC) or a Quake-based map editor like Radiant, Jackhammer or Trenchbroom (MAP). With just a few simple clicks, you can have them imported into your Unreal Engine project as a collection of meshes placed in your scene the way you want, where you want. Want to change something? Make your edits in your favourite tool, then save, re-import, and you're done.
Videos
See also
External links
- Unreal Engine @ Wikipedia
Documentation
- Latest documentation @ docs.unrealengine.com
- Latest video tutorials @ docs.unrealengine.com