Difference between revisions of "Computer graphics"

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* [[Nonzero-rule]]
 
* [[Nonzero-rule]]
 
* [[Parallax scrolling]]
 
* [[Parallax scrolling]]
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* [[Pixel]]
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* [[Pixel art]]
 
* [[Portable Network Graphics]] - PNG
 
* [[Portable Network Graphics]] - PNG
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* [[Potrace]] - a computer program which converts bitmapped images into vector graphics.
 
* [[Raster graphics]]
 
* [[Raster graphics]]
 
* [[Raster graphics editor]]
 
* [[Raster graphics editor]]
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* [[Vector graphics editor]]
 
* [[Vector graphics editor]]
 
* [[Video]]
 
* [[Video]]
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* [[Visual arts]]
 
* [[WebGL]]
 
* [[WebGL]]
  
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* [https://en.wikipedia.org/wiki/Computer_graphics Computer graphics] @ Wikipedia
 
* [https://en.wikipedia.org/wiki/Computer_graphics Computer graphics] @ Wikipedia
  
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[[Category:Computation]]
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[[Category:Computer graphics]]
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[[Category:Computer science]]
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[[Category:Computing]]
 
[[Category:Digital technology]]
 
[[Category:Digital technology]]
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[[Category:Image file formats]]
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[[Category:Image processing]]
 
[[Category:Media]]
 
[[Category:Media]]
 
[[Category:Visual arts]]
 
[[Category:Visual arts]]

Latest revision as of 11:12, 8 September 2016

Computer graphics (computer-generated imagery, CGI.) are pictures and movies created using computers -- usually referring to image data created by a computer specifically with help from specialized graphic hardware and software.

Description

The methodology depends heavily on the underlying sciences of geometry, optics, and physics.

Computer graphics is responsible for:

The interaction and understanding of computers and interpretation of data has been made easier because of computer graphics.

Topics

Important topics in computer graphics include:

Impact on media

Computer graphic development has had a significant impact on many types of media:

History

The phrase computer graphics was coined by researcher William Fetter of Boeing in 1960.

See Also

External Links