Difference between revisions of "Object (computer science)"
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An object can be a [[Variable (computer science)|variable]], a [[data structure]], or a [[subroutine]] (or function). | An object can be a [[Variable (computer science)|variable]], a [[data structure]], or a [[subroutine]] (or function). | ||
− | In the [[class-based]] [[object-oriented programming]] paradigm, "object" refers to a particular instance of a class where the object can be a combination of variables, functions, and data structures. | + | In the [[Class-based programming|class-based]] [[object-oriented programming]] paradigm, "object" refers to a particular instance of a class where the object can be a combination of variables, functions, and data structures. |
In relational database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person). | In relational database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person). | ||
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== See also == | == See also == | ||
+ | * [[Class-based programming]] | ||
* [[Computer science]] | * [[Computer science]] | ||
* [[Expression (computer science)]] | * [[Expression (computer science)]] |
Latest revision as of 15:25, 22 August 2016
In computer science, an object is a location in memory having a value and possibly referenced by an identifier.
Description
An object can be a variable, a data structure, or a subroutine (or function).
In the class-based object-oriented programming paradigm, "object" refers to a particular instance of a class where the object can be a combination of variables, functions, and data structures.
In relational database management, an object can be a table or column, or an association between data and a database entity (such as relating a person's age to a specific person).
See also
- Class-based programming
- Computer science
- Expression (computer science)
- Identifier
- Mathematical object
- Normal form (abstract rewriting)
- Object-oriented programming
- Subroutine
- Value (computer science)
- Variable (computer science)
External links
- Object (computer science) @ Wikipedia