Difference between revisions of "Procedural generation"

From Wiki @ Karl Jones dot com
Jump to: navigation, search
(External links)
Line 4: Line 4:
  
 
In [[Video game|video games]] this means graphic content for a game can be created by the host computer, instead of pre-rendered artwork being included with the game package.
 
In [[Video game|video games]] this means graphic content for a game can be created by the host computer, instead of pre-rendered artwork being included with the game package.
 +
 +
== Computer art ==
 +
 +
Procedural generation is used in some forms of [[computer art]].
  
 
== See also ==
 
== See also ==
Line 10: Line 14:
 
* [[Artificial Creativity]]
 
* [[Artificial Creativity]]
 
* [[Cellular automaton]]
 
* [[Cellular automaton]]
 +
* [[Computer art]]
 
* [[Computer graphics]]
 
* [[Computer graphics]]
 
* [[Conway's Game of Life]]
 
* [[Conway's Game of Life]]

Revision as of 07:01, 22 May 2016

In computer graphics, procedural generation is generating content algorithmically rather than manually.

Description

In video games this means graphic content for a game can be created by the host computer, instead of pre-rendered artwork being included with the game package.

Computer art

Procedural generation is used in some forms of computer art.

See also

External links