Difference between revisions of "Client (computing)"
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Latest revision as of 15:50, 7 April 2016
A client is a piece of computer hardware or software that accesses a service made available by a server.
Description
The server is often (but not always) on another computer, in which case the client accesses the service by way of a network.
The term applies to programs or devices that are part of a client–server model.
See also
External links
- Client (computing) @ Wikipedia