<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://wiki.karljones.com/index.php?action=history&amp;feed=atom&amp;title=Sprite_%28computer_graphics%29</id>
		<title>Sprite (computer graphics) - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://wiki.karljones.com/index.php?action=history&amp;feed=atom&amp;title=Sprite_%28computer_graphics%29"/>
		<link rel="alternate" type="text/html" href="http://wiki.karljones.com/index.php?title=Sprite_(computer_graphics)&amp;action=history"/>
		<updated>2026-10-23T21:15:18Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.24.2</generator>

	<entry>
		<id>http://wiki.karljones.com/index.php?title=Sprite_(computer_graphics)&amp;diff=15407&amp;oldid=prev</id>
		<title>Karl Jones at 13:25, 15 May 2016</title>
		<link rel="alternate" type="text/html" href="http://wiki.karljones.com/index.php?title=Sprite_(computer_graphics)&amp;diff=15407&amp;oldid=prev"/>
				<updated>2016-05-15T13:25:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:25, 15 May 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== External links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [ Sprite (computer graphics)] @ Wikipedia&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;https://en.wikipedia.org/wiki/Sprite_(computer_graphics) &lt;/ins&gt;Sprite (computer graphics)] @ Wikipedia&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Computer graphics]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Computer graphics]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Karl Jones</name></author>	</entry>

	<entry>
		<id>http://wiki.karljones.com/index.php?title=Sprite_(computer_graphics)&amp;diff=15406&amp;oldid=prev</id>
		<title>Karl Jones: Created page with &quot;In computer graphics, a '''sprite''' is a two-dimensional bitmap that is integrated into a larger scene.  == Description ==  Originally sprites referred to independent...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.karljones.com/index.php?title=Sprite_(computer_graphics)&amp;diff=15406&amp;oldid=prev"/>
				<updated>2016-05-15T13:25:18Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;In &lt;a href=&quot;/index.php/Computer_graphics&quot; title=&quot;Computer graphics&quot;&gt;computer graphics&lt;/a&gt;, a &amp;#039;&amp;#039;&amp;#039;sprite&amp;#039;&amp;#039;&amp;#039; is a two-dimensional &lt;a href=&quot;/index.php/Bitmap&quot; title=&quot;Bitmap&quot;&gt;bitmap&lt;/a&gt; that is integrated into a larger scene.  == Description ==  Originally sprites referred to independent...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In [[computer graphics]], a '''sprite''' is a two-dimensional [[bitmap]] that is integrated into a larger scene.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Originally sprites referred to independent objects that are composited together, by hardware, with other elements such as a background.&lt;br /&gt;
&lt;br /&gt;
This occurs as each scan line is prepared for the video output device, such as a CRT, without involvement of the main CPU and without the need for a full-screen frame buffer.&lt;br /&gt;
&lt;br /&gt;
Sprites can be positioned or altered by setting attributes used during the hardware composition process. Examples of systems with hardware sprites include the Atari 8-bit family, Commodore 64, Nintendo Entertainment System, Sega Genesis, and many coin-operated arcade machines of the 1980s.&lt;br /&gt;
&lt;br /&gt;
Use of the term &amp;quot;sprite&amp;quot; has expanded to refer to any two-dimensional bitmap used as part of a graphics display, even if drawn into a frame buffer (by either software or a GPU) instead of being composited on-the-fly at display time.&lt;br /&gt;
&lt;br /&gt;
== CSS sprite ==&lt;br /&gt;
&lt;br /&gt;
In [[web design]], a CSS sprite uses [[Cascading Style Sheets]] to display a rectangular area within a larger image.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[2.5D]]&lt;br /&gt;
* [[Computer graphics]]&lt;br /&gt;
* [[Sprite (CSS)]]&lt;br /&gt;
* [[Spriting]]&lt;br /&gt;
* [[Tilemap]]&lt;br /&gt;
* [[Texture mapping]]&lt;br /&gt;
* [[Video games with isometric graphics]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [ Sprite (computer graphics)] @ Wikipedia&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Computer graphics]]&lt;/div&gt;</summary>
		<author><name>Karl Jones</name></author>	</entry>

	</feed>