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		<title>Sequential game - Revision history</title>
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		<updated>2026-10-23T16:31:49Z</updated>
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	<entry>
		<id>http://wiki.karljones.com/index.php?title=Sequential_game&amp;diff=14803&amp;oldid=prev</id>
		<title>Karl Jones: Created page with &quot;In game theory, a '''sequential game''' is a game where one player chooses their action before the others choose theirs.  == Description ==  Importantly, the later pla...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.karljones.com/index.php?title=Sequential_game&amp;diff=14803&amp;oldid=prev"/>
				<updated>2016-05-07T18:19:39Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;In &lt;a href=&quot;/index.php/Game_theory&quot; title=&quot;Game theory&quot;&gt;game theory&lt;/a&gt;, a &amp;#039;&amp;#039;&amp;#039;sequential game&amp;#039;&amp;#039;&amp;#039; is a &lt;a href=&quot;/index.php/Game&quot; title=&quot;Game&quot;&gt;game&lt;/a&gt; where one player chooses their action before the others choose theirs.  == Description ==  Importantly, the later pla...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;In [[game theory]], a '''sequential game''' is a [[game]] where one player chooses their action before the others choose theirs.&lt;br /&gt;
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== Description ==&lt;br /&gt;
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Importantly, the later players must have some [[information]] of the first's choice, otherwise the difference in time would have no strategic effect.&lt;br /&gt;
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Sequential games hence are governed by the time axis, and represented in the form of [[Decision tree|decision trees]].&lt;br /&gt;
&lt;br /&gt;
Unlike sequential games, [[Simultaneous game|simultaneous games]] do not have a time axis as players choose their moves without being sure of the other's, and are usually represented in the form of payoff matrices.&lt;br /&gt;
&lt;br /&gt;
[[Extensive-form game|Extensive-form games]] are usually used for sequential games, since they explicitly illustrate the sequential aspects of a game.&lt;br /&gt;
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[[Combinatorial game theory|Combinatorial games]] are usually sequential games.&lt;br /&gt;
&lt;br /&gt;
True games such as [[chess]], [[backgammon]], [[tic-tac-toe]] and [[Go]] are typical sequential games.&lt;br /&gt;
&lt;br /&gt;
The size of the decision trees can vary according to game complexity, ranging from a small and exhaustive game tree of tic-tac-toe, to the immensely complex game tree of chess so large that even [[computers]] have trouble mapping out completely.&lt;br /&gt;
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Sequential games with [[perfect information]] are often solved by [[backward induction]].&lt;br /&gt;
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== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Combinatorial game theory]]&lt;br /&gt;
* [[Decision tree]]&lt;br /&gt;
* [[Extensive-form game]]&lt;br /&gt;
* [[Game theory]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
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* [https://en.wikipedia.org/wiki/Sequential_game Sequential game] @ Wikipedia&lt;br /&gt;
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[[Category:Game theory]]&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Karl Jones</name></author>	</entry>

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